Summary
This proposal seeks to develop and evaluate a novel tailored family-based videogame, FamilyBond (FamB), to prevent increases in substance misuse among mid-adolescents with early substance use in primary care settings. Over six million adolescents misuse substances despite existing interventions due to many hurdles in care delivery that can be addressed using digital interventions. Adolescents also have universal and unique risk and protective factors for substance use and parents can play an important role in adolescent substance use prevention by developing family skills (e.g., parent-adolesc